Hunyuan3D-2

Maintained By
tencent

Hunyuan3D-2

PropertyValue
AuthorTencent
Release DateJanuary 21, 2025
PaperarXiv:2501.12202
FrameworkPyTorch

What is Hunyuan3D-2?

Hunyuan3D-2 is an advanced large-scale 3D synthesis system designed for generating high-resolution textured 3D assets. It represents a significant advancement in the field of 3D content generation, utilizing a two-stage pipeline that separates shape generation from texture synthesis. The system employs two foundation components: Hunyuan3D-DiT for shape generation and Hunyuan3D-Paint for texture synthesis.

Implementation Details

The model architecture consists of a flow-based diffusion transformer for shape generation and a specialized texture synthesis model. The shape generation component creates geometry that aligns with condition images, while the texture synthesis model produces high-resolution texture maps for both generated and hand-crafted meshes.

  • Flow-based diffusion transformer architecture
  • Two-stage generation pipeline
  • High-resolution texture mapping capabilities
  • Condition image alignment system
  • User-friendly production platform (Hunyuan3D-Studio)

Core Capabilities

  • Generate high-quality 3D meshes from images or text
  • Create detailed texture maps for 3D assets
  • Support for both generated and hand-crafted meshes
  • Superior performance metrics (CLIP-score: 0.809, FID: 282.429)
  • Professional-grade production tools

Frequently Asked Questions

Q: What makes this model unique?

Hunyuan3D-2 stands out for its two-stage generation approach and state-of-the-art performance metrics. It surpasses both open-source and closed-source alternatives in geometry details, condition alignment, and texture quality. The model's ability to handle both shape generation and texture synthesis independently provides unprecedented flexibility in 3D asset creation.

Q: What are the recommended use cases?

The model is ideal for professional 3D artists, game developers, and content creators who need to generate high-quality 3D assets from images or text. It's particularly useful for rapid prototyping, content creation, and situations requiring high-fidelity texture mapping on 3D models.

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